Thursday, June 7, 2012

Night Beam Vs Mystical Space Typhoon



Jason Grabher-Meyer post recently an article about Night Beam and Mystical Space Typhoon on the Konami Strategy Site, here.
After reading it, I just wanted to add some things and maybe complete a little what Jason wrote.

First of all, i am personally happy that we can use 6 Typhoon in our deck. ^^

My personal opinion on Night Beam is, that it's a really good card. But compared to Mystical Space Typhoon, it has some advantages and of course some disadvantages.

To begin with, one important thing to know about Typhoon is that when you opponent chains the card you targeted, most of the time you do a card disadvantage. And Night Beam doesn't care about chainable traps.

There is one matter to know about Night Beam, and it's the fact that you can't chain the selected card. Well in fact, you can't chain the card to Night Beam, but you can chain it to something else. For exemple, if you're opponent activated Night Beam targeting one of your 2 set Reckless Greed, you can chain the non-selected Reckless Greed to Night Beam, and then chain the second Reckless Greed to the first Reckless Greed.
Or if you have Book of Moon and Waboku face down, and your opponent target Waboku with Night Beam, you can chain Book of Moon, and then chain your Waboku.


Night Beam will take care of countless cards, contrary to Typhoon, cards like, Reckless Greed, Compulsory Evacuation Device, Scapegoat, Book of Moon, Waboku, Threatening Roar, Rageki Break, Gemini Spark, Hero Blast, Forbidden Lance/Chalice, Call of the Haunted and so on...
On the other hand, Typhoon will get ride of cards like Royal Decree, Safe Zone, Messenger of Peace, Gate of the Underworld, Necrovalley, Vanity's Emptiness, Wind-Up Factory, Six Samurai United, Gateway of the Six, Fiendish Chain, Skill Drain...


Now that Night Beam is out, you won't need to set Typhoon and activate it during your opponent's turn on a freshly set trap. So you will have one less bluff.
But if you still set you Typhoon, you may encounter an opponent's Night Beam, meaning his trap will get its job done.

Another thing : When you have on the field Evolzar Laggia or Legendary Six Samurai - Shi En, your opponents have multiple cards in his backrow, and you have Typhoon in hand, because your monster can only negate one of those cards (only for this turn for Shi En), if they chain the card targeted by Typhoon, you may will have to negate it, making your monster'effect quite fruitless after all. And Night Beam prevents those contexts.

Personnaly I prefer Night Beam versus alot of decks, and some other time, it's the other way around:
Against Inzektor : You avoid situation like when you are Typhooning a Call of the Haunted, and they revive Sangan.
You also avoid cases like, Typhoon on Safe Zone, and Safe Zone is chained on one of your monster, making him go away.
Against Hero : You can prevent your opponent from gaining card advantage when they chain cards like Gemini Spark or Hero Blast.
Against Dark World : Both Typhoon and Night Beam should be used, because Typhoon can destroy Gate of the Underworld, and is activable during your opponents turn when set. And sometimes you will need to set your cards to prevent your opponent from activating Dragged Down Into the Grave.
But Night Beam can stop Reckless Greed.
Against Wind-Up : Both card are good, but Typhoon still destroy Wind-Up Factory.
Against Rabbit : Both are effective to me. But sometimes, 3 Typhoon is not enought.
Against Chaos Dragon : Night Beam should definitely not be used against this deck. Typhoon on the other hand can stop Future Fusion and Royal Decree.

I'm trying to find the right combinaison of how many Typhoon and Night Beam to main deck,. For now, I'm using 2 of each in my Rabbit deck. Making 5 of my cards useless versus Chaos Dragon (2 Night Beam, 2 Typhoon and Heavy Storm), but since I main deck 2 Macro Cosmos, and I can easily summon Steelwarm Roach, I'm still pretty confident.

Most of the tips I gave here are for beginers. If you know to used properly Typhoon, you probably won't need Night Beam.
Plus, since Chaos Dragon is Tier 1, Night Beam will not be a right choice to play for the moment.
But in your locals, if not much peaple play Chaos Dragon, I'm sure Night Beam will be helpful.

So, it's now up to you, if yes or no, you will find a spot in your deck for Night Beam. I think it's a card you should absolutely try out, and then decide if it's a good fit or not.

That's all I have to say for the moment about it, so, tell me what are your thoughts about Night Beam by commenting or answering the poll on the right.

And for your information, I don't like using MST as an abbreviation, because from where I'm from (France), MST is used to abbreviate "Maladie Sexuellement Transmissible", which translated in english means STD. ^^

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